Weapons and Equipment

Character models are allowed either one two-handed weapon and one one-handed weapon, or two one-handed weapons. All other models are allowed either one two-handed weapon or two one-handed weapons.

Standard Weapons
Any model may choose from this list, for no extra points. (Unless noted in their
description).

  • Close combat weapon 1H
  • Shield 1H (improves Sv by 1, but can’t go better than 3+)
  • Laspistol or Autopistol 1H
  • Great weapon 2H (+2S, I1)
  • Lasgun or Autogun 2H
  • Shotgun 2H
  • Firearms 2H

Racial Weapons
Models who list these as basic weapons in their Codex may take them for free as
an alternative to standard weapons. Other models may take them for 1 point each.

  • Bolter 2H
  • Bolt pistol 1H
  • Kroot rifle 2H
  • Splinter rifle 2H
  • Splinter pistol 1H

Special Weapons
One in five models may roll for a ‘special weapon’. [Chart TBD]

Ranged Weapons – 2 points

  • Sniper rifle 2H
  • Pulse rifle 2H
  • Meltagun 2H
  • Grenade Launcher 2H
  • Flamer 2H
  • Heavy Stubber 2H

Close Combat – 2 points

  • Plasma pistol 1H
  • Power weapon 1H
  • Power fist 1H
  • Scythian Venom Talon 1H

Armour
Models have the standard armour of their basic type.

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